Below is an article titled Metal Assault Ai Guide that we collected from various sources. All credit goes to its original writer.
Metal Assault Ai Guide by diguitinho55
Hi everyone [^^], I am here today for the sake to make a really good guide for our little nimble and cute character: AI !
well, actually the guide is not complete, BUT I will show somethings that I planned for you guys, I hope all of you make me a reeeeaally good cookies for this xDDD~
History
Ai’s childhood was a struggle against her perfect sister, Maii, to gain their parents’ attention. Unlike Ai, Maii excelled at everything she tried, from gymnastics to ballet to sharpshooting. Maii later became a war hero in the R.O.C. Ai’s love and jealousy grew until an incurable illness struck Maii down behind enemy lines.
Hoping to both surpass her sister’s memory and alleviate her own guilt, Ai became determined to join the R.O.C. herself. She strives to both follow in Maii’s footsteps and outperform her at every opportunity. Quick and nimble, Ai complements the team well as a forward scout.
Skills
Active Common Skills(yeah I will make a guide for all the common skills ^^’)
Dash
Level 1
Run fast. Consume SP while running and recoil increases by 200%.
15 seconds duration
20 seconds cooldown
15 MP cost
Level 2
Run faster. Consume SP while running and recoil increases by 160%.
20 seconds duration
19 seconds cooldown
13 MP cost
Level 3
Run very fast. Consume SP while running and recoil increases by 130%.
25 seconds duration
18 seconds cooldown
11 MP cost
Well, this is a very good skill for AI, since she is the “scout” character, at the beginning, put this skill in level 2 for run decently and help you to chase those enemys with low HP.
But if your main weapons are either sniper rifle or rifle, level 1 is pretty enough and you can save points for other skills… it’s your own choice xD
Detect Mines
Level 1
Detect enemy mines in very close proximity.
15 seconds duration
20 seconds cooldown
18 MP cost
Level 2
Detect enemy mines in close proximity.
20 seconds duration
19 seconds cooldown
15 MP cost
*The notes of these skill I will tell you further on, in the Exclusive Skills area.
Mine Sweep
Level 1
Disarm mines in very close proximity.
3 seconds preparation time
8 seconds cooldown
18 MP cost
Level 2
Disarm mines in close proximity.
2.5 seconds preparation time
6 seconds cooldown
16 MP cost
*The notes of these skill I will tell you further on, in the Exclusive Skills area.
Recovery
Level 1
Self HP recovery (500 HP).
5 seconds cooldown
32 MP cost
Level 2
Self HP recovery (550 HP).
6 seconds cooldown
28 MP cost
Well, if not the most, one the the best and useful skills of the game, in my opinion, level 1 is better than level 2 because of the cooldown, I dont think 4 MP less and 1 second more to wait while in danger worth the 50 extra HP healed, but maybe in end game, when you have the survival level 3, maybe it’s a good idea for upgrade recovery skill, but you know, it’s your own choice xD
Reapir
Level 1
Reapir Neutral and Allied Boarding Gates (Recovery 15000 HP).
15 seconds preparation time
5 seconds cooldown
42 MP cost
Level 2
Reapir Neutral and Allied Boarding Gates (Recovery 20000 HP).
12 seconds preparation time
4 seconds cooldown
38 MP cost
Well, I’ve never seen anybody using this skill, the preparation time is too long so as the MP cost, I won’t even say that it’s your own choice, ’cause you think this is good, you are dump (sorry xD)
Active Exclusive Skills
Dud Granade
Level 1
Confuse the enemy with a dud.
00 seconds duration (I will explain this later)
5 seconds cooldown
20 MP cost
Level 2
Confuse the enemy with two duds.
00 seconds duration
3 seconds cooldown
17 MP cost
Level 3
Confuse the enemy with three duds.
00 seconds duration
1.5 seconds cooldown
14 MP cost
Well, at the star I thought this would be a useless skill, but it surprised me, when you use this skill a buff with “00″ duration appears, this mean that this buff will work until you press the right mouse button, so yes, you throw duds even without granades at your bag, and more, this duds actualy does damage! Uh… it’s not the same damage as a normal granade, in my tests the normal granade make 4k damage for more or less, and the dud make around 800 damage, this look pretty low damage, but in pvp you can kill somebody with this, or at least confuse them to think “what is the real one?!?!) and than you kill them xD
Well, it take some MP from level 1 and maybe you don’t like this skill so much, so… yeah, it’s your own choice xD
Back Step
Level 1
Drop back to avoid attacks.
5 seconds cooldown
15 MP cost
Level 2
Drop back faster to avoid attacks easily.
3.5 seconds cooldown
13 MP cost
Level 3
Drop back in a flash to avois most attacks.
2 seconds cooldown
11 MP cost
Well, another must have skill, even lelel 1 this skill is a great help, and each level you move faster. This move count as a roll, so you avoid bullets, but will suffer with head shots (explosions, criticals and Head Shots itself). A lot of people consider these the second “move skill” of the game, below only by Marie’s double rolling.
Back Step negative points are: you need to turn for use this skill to “move foward”; considering you stay erect during the skill, you are a pretty easy target for head shots.
Back Step positive points are : you don’t need to turn for run back if an enemy is killing you badly, and these is more important than turn to run foward; you CAN SHOOT AND RELOAD during this skill duration, and this is why Back Step is the second best “move skill”; if you are near the plataform’s or high terrain’s corners, you can cover a great space at Back Stepping.
I recommend maximize this skill soon as possible after take at least the level 1 of “Meditation”, but, it’s your own choice xD
Detect Mines
Level 3
Detect enemy mines at a distance.
25 seconds duration
18 seconds cooldown
12 MP cost
Level 4
Detect enemy mines at a long distance.
35 seconds duration
17 seconds cooldown
10 MP cost
Well, this is a pretty useless skill xD, nowadays, almost no one use mines because of their nerf, and even if they hadn’t got a nerf, wasting points and a quick slot with this skill is simply too much…but if you like that, well, it’s your own choice xD
Mine Sweep
Level 3
Disarm mines from a distance.
2 seconds preparation time
5 seconds cooldown
14 MP cost
Level 4
Disarm mines from a long distance, and take them for yourslef.
1.5 seconds preparation time
4 seconds cooldown
12 MP cost
Well, this skill is even wrose than detecting, because you need it to work nice, so it’s two quick slots to lose…but if you feel like wasting points and slots here, hey, at level 4 you steal the enemy mines! (yeah, I know this sucks…), but whatever, it’s your own choice xD
Passive Common Skills
Climb/Shoot
Level 1
Can use handguns and rifles on ladders.
Level 2
Can also use sniper rifles and shotguns on ladders.
Level 3
Can use all weapons on ladders (the previous four and the rocket launcher).
Well, I can only think this skill is helpful in misson mode, PvP this is totally needless, and at low level you can only use some weapons, you need to expend a lot os skill points here…but hey, it’s your own choice xD
Endurance
Level 1
SP recovery per second increases (6 SP per second).
Level 2
SP recovery per second increases (7 SP per second).
Well, this numbers make me think that the natural SP recovery is 5 per second, I suggest NOT get this skill, cost too many points and don’t have comparable resulteds. Moreover SP is only used for skill “Dash” and for rolling, so this is needless.
But if you are a ultra dasher sniper dodger AI, than this would be useful for you, it’s your own choice xD
Meditation
Level 1
MP recovers slowly.
Level 2
MP recovers quickly.
Level 3
MP recovers very quickly.
Well, I recommend this for your first skill in the game, so you can recover your HP with the skill “Recovery” and than puff! Your MP will replenish naturally ^^’ and you wont waste too manys water bottles… you can use more skills…
But I also recommend this skill only at level 1 until you get all of other important ones, than, in middle-end game you can upgrade this to level 2 and 3. It’s NOT your own choice, put this! xD
Capture
Level 1
Capture a camp, press ‘Z’ to capture.
11 seconds preparation time
Level 2
Capture a camp quickly, press ‘Z’ to capture.
9.5 seconds preparation time
Well, I will be fast, it’s pointless upgrade this, unless you want to try be in the mission records… level 1 is just fine (and we start with that) so please, don’t upgrade this.. it’s not your own choice xD
Passive Exclusive Skills
Demolition Instinct
Level 1
Decreases cooldown for mines, granades and granade launchers (2 seconds).
Level 2
Decreases cooldown for mines, granades and granade launchers (3 seconds).
Level 3
Decreases cooldown for mines, granades and granade launchers (4 seconds).
Well, handful at the end game, upgrade this when you don’t have anything else to put… but if you like to kill with these explosives, upgrade just to level 1, the other levels waste too many points and they are less effectives… it’s your own choice xD
Level 1
HP recovers slowly.
Level 2
HP recovers quickly.
Level 3
HP recovers very quickly.
Well, this is one of the AI’s triumphs! So, the second skill you should upgrade is this. Just level 1 is good for now, when you use “Recovery” and still have some HP left to fulfil, this skill will do the job for you xD
Like “Meditation” it’s just fine the level 1 and later, middle-end game, you can upgrade until level 3…
But if you don’t like the other skills, just upgrade here soon as possible, it’s your own choice xD
(and finally I have finished the skill guide!! uh-hul!!! further more, I’ll add screenshots and GIFs)
SSP
Hide
Level 1
For 15 seconds (I guess) you will remain invisible for enemys and a shade for allies.
If you jump, shot or get too close for enemys they will also see your shade.
Level 2
For 20 seconds (I guess) you will remain invisible for enemys and a shade for allies.
If you shot or get too close for enemys they will also see your shade.
At level 2 you can jump without be discovered.
Level 3
For 25 seconds (I guess) you will remain invisible for enemys and a shade for allies.
If you shot they will also see your shade.
At level 3 you also can approach your enemys without be discovered AND your dodge HIGHLY increases.
Well, a great skill, good for sneak around and recon the enemys area, killing with rifle or shotgun. Good for close maps and undergrounds.
Need care at level 1 to not be detected on neddless jumps, at level 3 the dodge bonus is awsome, excelent for co-op maps like great scape where are a lot of enemys together and they are fast. Excelent for PvP too (duh), at level 3 you are only detected by shooting, so you can increase pretty much your count of kills (only becareful with rocket and granade spams…)
Bombard
Level 1
Asking help for your comrades, a few missels of NAPALM (yes I made this up xD) are launched at the selected area.
Level 2
Asking help for your comrades, missels of NAPALM are launched at the selected area. The wide and number of attacks increase slightly.
Level 3
Asking help for your comrades, missels of NAPALM are launched at the selected area. The wide, number of attacks and size of the missels are just freaking huge xD.
Well, in my opinion, the unique good bombard level is the level 3 “Carpet” because of the wide area of effect. This skill is good for outside maps (because they don’t go through the ground) like despair valley or the 10th ’round’ of death scape wich is near surface, so you can kill red zombies with “Carpet” pretty easy.
Metal Assault Ai Guide Images
We also give random image about Metal Assault Ai Guide hope you like this, we got this
images from arround the web .
image source :
No comments:
Post a Comment