Tuesday, September 3, 2013

Project Blackout Muscle Memory Guide

Below is an article titled Project Blackout Muscle Memory Guide that we collected from various sources. All credit goes to its original writer.

Project Blackout Muscle Memory Guide by geetah

If you have been playing FPS games for as long as I have you probably have heard of muscle memory, but what exactly does that mean to you? It means more than you think.

Wikipedia defines muscle memory as:

Muscle memory, also known as motor learning, is a form of procedural memory that involves consolidating a specific motor task into memory through repetition. When a movement is repeated over time, a long-term muscle memory is created for that task, eventually allowing it to be performed without conscious effort. This process decreases the need for attention and creates maximum efficiency within the motor and memory systems.”

-I found a nice and well formatted definition from wisegeek.com, this should clarify a little better.-

*”Muscle memory can best be described as a type of movement with which the muscles become familiar over time. For instance, newborns don’t have muscle memory for activities like crawling, scooting or walking. The only way for the muscles to become accustomed to these activities is for the baby to learn how to do these things and then practice them with a great deal of trial and error. Gradually, as the baby becomes a skilled walker, he falls less, is able to balance, and finally is able to incorporate other activities into his life such as running.” -via http://www.wisegeek.com/what-is-muscle-memory.htm

-This basically translates into: The more you practice something, the easier it gets.

-What this means in PB is: The better your muscle memory, the better your aim will become.

-Take a look at this video (it’s from a different game; Counter Strike Source, but the same concepts still apply)

-As you can see, the user is practicing common mouse movements, as you can notice the more he continues to move, the more fluid his movement becomes (it’s a short video, but time lapse it over the course of 2 weeks)

-Below is an exceptional website to practice your aim/muscle memory (I personally use this one, you might stumble across others).

http://aim400kg.ru/en/ (sometimes the website doesn’t want to load, just keep on refreshing it and it should work)

Tips from other users:

[HazeyOwl]

-Keep your sensitivity the way you like it while doing muscle memory training.

-If you change sensitivity or DPI your game will be awkward and hindered, everyone has a certain FPS that their brain captures. You will miss more snap shots by doing this and it’s sometimes tempting when you have the first shot on somebody and they have a stupidly high dpi setting that flicks on you.

-Playing smart and trying to out maneuverer people that have better gun skills then you ties in to muscle memory. This ties into the concept of headlining, or creating your own headline (useful for games such as 1.6 or Soldier Front, etc.).

-Practicing with higher sensitivity or other games you usually don’t play that often can help get your speed up, fast paced game examples would be Quake or Unreal.

I’d also like to say that even if you do get good at snap shots and quick reflexes by doing muscle memory, it will not transfer over to other games entirely but give you a good starting point into which you can fine tune from.

*My final words of advice*

Gaining muscle memory is a long and tedious process, do not expect to be doing flick 1 shots across the map anytime soon. Muscle memory depends on: Fitness, mental capacity, and ability to learn. It might take someone 3weeks to master this, and it might take another person 6 months (results may vary).

Project Blackout Muscle Memory Guide Images


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 Muscle Reveals Stage 4 of Project Blackout! Video: American Muscle

Muscle Reveals Stage 4 of Project Blackout! Video: American Muscle



 memory and the possible transformation of the site into a public space

memory and the possible transformation of the site into a public space



The textures in books like this are amazing and can easily become

The textures in books like this are amazing and can easily become


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